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Sept 24, 2011

 

YES, I SAID IT FIRST.  

Weekly Article and Sports Magazine

www.yesisaiditfirst.com

Saturday, September 24, 2011
Volume 11; Article 7
Issue #256


STOP DROP AND FAKE

By Patrick Morand, Senior Editor, “YES, I SAID IT FIRST”

It is hard to defend the actions of the New York Giants players that faked injuries to slow down play as the St. Louis Rams attempted to execute the no huddle offense to get back in their NFL game on Monday night.

However, as hard as it is to run a hurry up offense and train an offensive line to skip the usual huddle and immediately line up to gain an edge by catching defenders not ready for the next play - it is even harder for a defense to keep up.

The issue of fatigue between successive plays without time of recovery is exactly why players sometimes actually do get injured. It is also the reason two Monday night players feigned injuries to slow things down when their Giants team was under siege, sore and fatigued by the pace of the Rams assault.

The NFL came out this week with one of those letters to all teams that promised punishment going forward if it is proven that players/teams fake an injury to delay action. Only the operative word is “proven” – the fact that the referee blows play dead anytime a player is down on the field is not open to subjection. Play is stopped in the name of player safety.

Monday night’s shenanigans pulled off by the Giants but passed off during the game as legitimate injury situations will happen again on other fields.

It should happen even more now that NFL rules continue to tilt in favour of offensive play with less opportunity to legally hit quarterbacks, tight pass interference calls against the cornerbacks, and more stringent foul calls when receivers are hit in open field. With all the talented quarterbacks and aggressive play calling it appears that recovery time to finish a play and successfully get ready to make the next play will always be the defending team’s biggest enemy.

GOOD DEFENSIVE TEAM "CAUGHT"

Three things strike me as curious about the Giants players faking injuries to get their defensive substitutions.

Foremost the Giants are heralded as one of the better defensive teams and other teams need to respect that. Usually good defensive side teams have a built in way to slow the game down and get their substitutions in, and that’s how you succeed at defense. New York should be one of the best teams at being prepared to disrupt the no huddle offense.

Second, on Monday night the acting by the two Giants players that faked injuries was very bad, and it was very clear what the Giants were trying to do by having these guys suddenly “cramp up” at the line and fall to the turf. They really didn’t hide it.

Third, currently there is no way to automatically punish defensive players from stalling play since it could be for a legitimate injury. In football every play involves physical contact and many injuries sometimes hurt for a minute or two, and then players quickly recover. So on every down somebody should be able to claim he is hurt enough to stop play.

Furthermore who is not to say that defensive players sometimes do the opposite and stand out there in excruciating pain when it is beneficial to them just to keep momentum on the defensive side of the ball when things are going in their favour...and to look durable in the eyes of their own coaches?

What does it mean when one of the better defensive units in football is for lack of a better word “caught” doing what we always assumed every team has done when forced into it.

Well it means that the St. Louis Rams hurry up offense is very good. Credit them even though they lost the game of forcing a good defensive unit to crumble and search for ways to stall (even if they did not think it through very well).

No huddle offenses are called two or three plays ahead depending on down and situation. The quarterback has to be good enough to make sure his guys know to line up right away as soon as the first play is over. He also has to be sure they see his signals for the handful of set plays that he might call on a quick snap play when he sees how the D lines up to counter.

Ironically no huddle exists because the defences are too good.

Especially in loud stadiums where the crowd drowns out play calling, like in New York, it makes sense to go to signals and silent snap counts. It is a way to fool the defense. If defences weren’t as adept as they have become in recent years there would be no advantage for the offense to try a fast play.

RAMS PERFECT STORM

One of the goals of a successful offensive drive besides moving the yard sticks is to tire out the opposing team’s players, and that means create mismatches, have them running around, have them upset and deflated, and have them tired. Hard work early pays big dividends late when players begin to physically and mentally check out.

It really isn’t a bad thing for the team with the ball if one or two defenders have to hurry off the field for substitutions or if some have to leave during drives because of injuries. It may be even better if they have to play hurt because that gives the offense more ability to dictate the game.

To slow play down the defending team will use its timeouts which are usually saved for offensive play calling (that is the preference for most coaches) and in cases like in the Rams-Giants game the last resort is to take a penalty or wimp out with a fake injury.

In a moment of perfect storm for a little while that Monday evening the Rams had begun to run down a good defense and move the ball at will with plays that did not give the defence a chance to reset to be prepared to stop the next play.

Since Deon Grant and Jacquian Williams of the Giants suddenly got wobbly and fell to the turf there is reason enough to believe that the Rams were doing everything right.

It looked staged because they just dropped on cue when the whole team was tired.

YouTube Video

The problem is that it can’t really be called faking when those players could have claimed they were exhausted enough and equally sore enough somewhere that they wouldn’t have been one hundred percent ready for the next play anyway.

Better be dead than sorry.

This was probably not the right time to stand in there and act brave.

Did they really cramp up?

Judging from the video and what Rams players overheard Giants players yell at the line (“somebody go down”) they probably didn’t cramp. They were the two players in most need of immediate substitution and the rules have nothing in place to discourage that sort of thing.

The sad thing is that it worked.

The Giants’ last convenient excuse got the Rams out of their rhythm and gave everyone a breather.

DISINCENTIVE IS MISSING

If there would be a disincentive in football to fall injured just before a play it would make this problem go away and better protect the integrity of the game.

There are three ways to try and discourage what the Giants players allegedly did from happening and one of them we know already doesn’t work.

As close to the line the Giants came to being in obvious disobedience to the rules – it doesn’t get much more blatant – a fine will not work. A fine or suspension does nothing to penalize the guilty team in the game in a way to correct things by restoring the victim team (in this case the Rams) to a better position.

If those players (Grant and Williams) didn’t get fined we have to wonder what possible things need to happen going forward to ever convince league officials that players that do the same are faking it.

People talk about how players should have to miss a series of plays if their injury causes an abnormal stoppage in play.

Well they already do have to come out of the game for one play unless their injury coincides with a called timeout or a TV timeout.

Two seasons ago quarterback Matthew Stafford of the Detroit Lions separated his shoulder when he was pounded to the turf in the final few seconds of a game. He left the game because he had to, but the other team called a timeout before the next play so Stafford was allowed to come back on the field for one more play and heroically threw a game winning pass with one arm.

Players get hurt but most heal very quickly in the NFL.

The question becomes should a player have to leave the game for a set period of time to recover, and would that be a big enough reason to think twice about causing an injury stoppage no matter how bad the hurting is?

The problems with that idea make for a long list.

What if it’s in the last minute of the game?

There would not be enough plays left in the game to really be punished if it’s just an act. That is when stalling tactics are most prevalent since timeouts are gone by then. There wouldn’t be enough extra plays to miss so the faking wouldn’t be thwarted.

Some guys who are really injured are going to stay in there if they are valuable to their team regardless. Even if hurt enough where one minute of sideline time might be enough to help them regain their wind, if leaving the field on an injury timeout means they can’t come back they will probably try and stay on the field and refuse the drop of shame. In that case a no return rule would be at risk of the health of star players.

This would saddle the fans with having to watch sore and hurt players hiding their real injuries and effectively looking useless for a string of plays.

Or if a star player is so badly hurt that he has to leave the game then we are stuck with the backup for whatever period of time is mandatory.

We sort of get that already for a play or two when players are taken out under caution, but it could be a good reason to hide injuries.

The game would become more like basketball where the other team hopes to pound away enough to cause the best players to foul out at the most important end of the game.

FATIGUE AND INJURY INSTANT OUTS

In football fatigue and injury already are instant game outs.

Teams should take pride in seeing the other guys drop at the line, real or fake, because it means they are losing the war of attrition – football is always won at the line (on both sides).

The option that may best discourage faking injuries, and would also not reward a team for having even legitimate injuries that affect the momentum of the game would be yardage penalties.

Field position is king in football.

If an injury timeout occurs there needs to be an adjustment in down or yards in favour of the team that caused the injury and NOT in favour of the team that has the injury.

It would never be advantageous for a defensive team to purposely stall the game – because defences are supposed to be about preventing yards not giving them back.

True it could be double jeopardy, in that the player that is really hurt gets carted off in addition to whatever yardage and down penalty ensues, it’s only fair if you buy my belief that pounding the other guys until they can’t hang on anymore is a major step on the way to winning football games.

If a Giants player were legitimately injured and the Rams were playing no huddle then the Rams should either gain a down, or half the distance to the first down – their choice, and the injured player should have to leave the game for one play as well.

The net effect is that the hurry up offense that was working before the stoppage still works, and they gain more yards because the other team was not conditioned enough to proceed with uninterrupted play. It is the same as if a team calls a timeout when they have none left. It would be delay of game and a yardage penalty would prescribe.

The defending team gets penalized on the spot because the offense was effective at creating attrition and taxing the defense to surrender.

The benefit to the defense is they get to make a full slate of substitutions during the stoppage at the cost of just the yards.

In the grand scheme of things the defensive coordinators will spend less time coaching their guys to fake injuries, and they will spend more time making timely substitutions before their players get caught fatigued during play.

Everybody wins, because players that stay out there fatigued play bad and are more prone to real injuries, including injuries that cost games. This might encourage some of those players to get to the sidelines sooner before they get in trouble.

If a defending player really can’t go and has to drop the price will be a few yards.

The alternative of a player that is injured not dropping to the carpet, or a whole line of guys at less than one hundred percent, is usually a score against. It is a small price to pay for teams that really have injury issues.

There may be times that instead of yelling to players to fake an injury to stop the clock a team will just tell their guys to fake down and take the penalty. That will stop the no huddle formation and allow them to come up with solutions to stop the offense.

CONCOCT SNEAKY SCHEMES

There should still be incentive for the offense to go to a fast snap offense when they sense they have the D on the ropes, but no reward to the defense for getting injured real or contrived.

We are entering a period of NFL football where there will be more teams going to no huddle offense so the writing on the wall is clear. More teams will concoct sneaky schemes to slow them down, so the rules should be tweaked to make sure that does not become the strategy of the game.

Players will not be as blatant as the two bad actors on the Giants were. I would like to think that players are not creating ways to stall the play but that is naive thinking. This sort of thing happens in every sport.

In baseball a batter will step out of the batter box and ask for time out but nobody ever accuses him of what he is really doing – getting the pitcher out of rhythm.

A couple of decades ago before every baseball game was televised the Cleveland Indians used to have Mike Hargrove in their line up. He wasn’t a great hitter, but he got a lot of walks and had long at bats. One may guess why he had “rain delay” as his nickname.

In hockey since the new icing rules have mandated guilty teams to leave the same tired players on the ice while the other team could substitute it has improved the game. There is now a built in punishment for icing the puck and there are fewer stoppages.

To show that it’s a game of cat and mouse with bending the rules you may notice that equipment problems tend to mostly happen when a team is not allowed to make substitutions. Everybody knows what is going on, but the rule doesn’t go far enough yet.

I often wonder what baseball would be like if two mastermind coaches from other sports could ever become managers.

I had a nightmare once that I was watching a baseball game with hockey legend Scotty Bowman managing against basketball great Phil Jackson and I am sure that nine inning game concocted in my sleep lasted seven hours. Those great coaches were known best for being able to read game momentum and find ways to use timeouts and rules to their teams benefit even if a bit shady at times.

We think its brilliant strategy when great mentors do it, because they are so masterful at using all the loopholes in the rules of the games they coached to their advantage.

The key is recognizing when the other team has your team on the ropes and having trained your players how to weather it.

The New York Giants are usually a well coached defensive football team, and we know it because when somebody needs to step forward and do whatever is necessary to survive a play they can agree on who that should be.

FAKED INJURIES PART OF GAME PLAN

Rams linebacker Bryan Kehl played on the Giants before he went to St. Louis. He asserted in an interview with Howard Balzer (101sports.com) this week that when he worked under Giants defensive coordinator Perry Fewell players on the Giants were told to fake injuries if necessary to get their proper defensive substitutions in.

It’s not just that they faked injuries against the Rams but that procedure is part of their game plan in all games.

Only this time they did a bad job of it, or the Rams did such a good job forcing them to do it when they weren’t ready to pull it off as nonchalant as normal.

Perhaps even the Giants stout defense is a little slow getting up to speed this September as across the NFL a record number of points have been scored by teams in the first two weeks of the season. Because faked or not they really flubbed it up.

The NFL can edict all they want that they will punish teams and players for acting out on the field to delay the game, but football is a game of momentum. Right now in the NFL the offense has the momentum. All the changes in the rules have helped the offense so the defences will employ whatever they need and even some methods we might call cheating to counter it.

As it currently stands, with the current lack of a rule, whether the injury is legitimate or not the stoppage just breaks the momentum of the game. There is no useful punishment and no way of telling if a player is just selectively choosing when to go down with a muscle cramp before the ball is snapped.

Rather than be appalled at the bad acting of a couple of Giants defenders that maybe forgot their game was on Monday Night Football when everyone was watching, and rather than making unenforceable edicts to players the league needs a rule to fix it.

A rule that won’t reward fakers, would protect real injured players, won’t suck away momentum from hard working teams, and will cause teams to spend their practice week fine tuning their substitutions more than their flop techniques
.

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